William Shelby, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has wavy silver hair. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, William studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Slave. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Randal Hale, Male Human [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his green eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He takes great joy in being the best Shepherd in town.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Military. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Bertram Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of whips on his belt, each one with a amber on the hilt. His white hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments
History: Gifted from a young age, Bertram studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Adventurer, Family. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Gerald Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a blue suit, white shirt, and brown tie. His hair is always cut to a buzz. His half smiles and violet eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Servant for hire.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Attractive, Job. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 60 pp.
Anthony Wakefield, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is singed and shortened. This green eyed easterner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the east. He is a great chef.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 4 Smokesticks.
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