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NPC Generator

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Advanced [show]


Geoffrey Hackney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green top hat and green clothes. His hair is long and auburn with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He hasn't been sleeping well lately.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Criminal record, Poor, Family. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Geoffrey Hackney, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Norman Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He sports a long golden beard, and similarly colored long hair. His eyes are violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Norman Hayden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theodoric Richie, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many orcs want him driven away; and revenge

Ideals: Joker. Flaws: Impulsive, Secretive. Bonds: Nature, Enemies. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Richie, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Chalcedony (70 gp). Chalcedony (70 gp). Lapis lazuli (11 gp).


Social Check DCs


Arnold Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Butcher. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Opinionated, Gifted. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Arnold Pinkerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 7000 cp.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a long blonde beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bricklayer job and began his own company from there.

Motivation: Sabotage a competitor; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Depressed, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Bertram Adley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)18 (+4) 14 (+2)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red garnet (60 gp).


Social Check DCs

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