Justin Davenport, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears blue leather gloves, a blue jacket, and tight pants. His brown hair is singed and shortened. His hazel unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things.
Ideals: Athletic. Flaws: Ugly, Disease, Mundane. Bonds: Religious. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnoll, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. An abacus with copper, silver and gold markers (180 gp). Cloth of gold vestments (180 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Alex Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy. His violet eyes are slightly larger than normal.
Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Depressed. Bonds: Nature, Rich, Criminal record. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
Possessions: 600 gp.
Shane Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. His black hair is lengthy. He has gleaming, smiling blue eyes.
Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Shane lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.
Motivation: To share knowledge with the world; and an old rival family wants him found
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Family, Rich. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp.
Aldous Marleigh, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right leg appears badly burned and disfigured. His auburn hair is styled in orderly dreadlocks. His eyes are gray and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and to unite with his brother
Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Family. Occupation: Courier
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Adelard Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear brown tank tops with green pants. He wears his golden hair up. His eyes are a pleasant blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful wizard made him what he is. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Mentor, Rich. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 12000 cp.
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