Jocelyn Shirley, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Passionate. Bonds: Rich, Religious, Job, Adventurer. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Superior lock. 1 Hourglass.
Guy Snape, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and sports black clothing, slightly heavier than average wear. His hair is white and curly. His gray eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Guy was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He then took over the family business and is one of the better Tanner for hire.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Antagonistic. Bonds: Family, Job. Occupation: Tanner
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Trey Marlowe, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. His silver hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trey's homeland. Trey decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Justice. Flaws: Emotional. Bonds: Rich, Immigrant, Religious. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Holton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His brown hair is matted, messy, and big. His eyes are likewise amber.
Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Addict, Disease. Bonds: Adventurer, Military. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee.
Richard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His brown hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: He was always a brilliant, if unscrupulous mind. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Persistence, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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