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Advanced [show]


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his axe ready. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Detective

Voice: Stutters

Attributes [hide]

Theodoric Wellington, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Godfrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Godfrey Kelsey, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 42000 sp. Azurite (6 gp).


Social Check DCs


Ernest Trollope, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports green clothing, slightly heavier than average wear. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of goblins once and for all.

History: He got into the Detective business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Detective soon after.

Motivation: He has passion for adventuring and risk; and he wants revenge against goblins

Flaws: Depressed. Bonds: Enemies, Job, Rich, Adventurer. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Trollope, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 80 pp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is typically in his Healer uniform. His red hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Rich, Family. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Randal Wedgwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red spinel (100 gp). Tiger eye turquoise (8 gp). Red spinel (100 gp).


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Anselm studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Criminal record, Job, Adventurer. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Anselm Kinsley, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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