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NPC Generator

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Advanced [show]


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His white hair is cut short with large spiked bangs in the front. His skin is flawless and his brown eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Colby, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 500 gp. Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Trey Reed, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his black robe and has his nunchaku always slung over his shoulder. His long white hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful wizard made him what he is. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Trey Reed, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Golden pearl (160 gp). Bloodstone (40 gp). Blue quartz (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has a slight overbite and is overall scrawny. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast plains. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: To be a Bookbinder again; and he's looking for his big break

Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Arnold Trollope, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Atherton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear red clothing when he does not wear armor. His long golden hair reaches down to his waist. His eyes are brown and beady.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He is content; and expand his business

Ideals: Artistic. Flaws: Ugly, Insane, Impulsive, Mundane. Bonds: Job. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Norman Atherton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Obsidian (7 gp).


Social Check DCs


Adelard Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Spy. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He was born at the edge of vast plains. A freak accident while working with his Marshal mother left him crippled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Nature, Adventurer. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Adelard Merton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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