Alex Royston, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears baggy black pantaloons and a green scarf. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and wants to raise his children well
Flaws: Shy. Bonds: Has a crush, Military, Family, Rich. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Hunter Peyton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his long black hair kept up in a rat tail. He has violet eyes and a grey hat with a brown feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast desert. In his 14th year, his parents were killed by a illithids raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a strong sense of loyalty to human people
Ideals: Justice. Flaws: Emotional, Racist. Bonds: Nature, Enemies. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Trey Stafford, Male Human [Permalink]
Personal [hide]
Description: A 5'4" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trey was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Further expansion of business; and to reunite with his absent father
Flaws: Shy. Bonds: Family, Slave, Job. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
William Dayton, Male Human [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. He carries a battered club and tarnished shield as well. His white hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: Gifted from a young age, William studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to be a dilettante again
Ideals: Fighting, Joker, Gifted. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Adelard Altham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. He keeps his auburn hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: He is terrified, and will act out of fear; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: In love, Immigrant. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Red spinel (80 gp).
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