Ernest Kent, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears brown painted combat armor at almost all times. His golden hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic. Bonds: Attractive, Family, Poor. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
William Graeme, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has wavy white hair. He has a dull look in his green eyes.
Personality: Calm and collected, he is a well trained Roofer. He is obsessed with a lost civilization.
History: Born in the north to a Roofer, William learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Job, Adventurer, Guardian. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 2600 sp. 1 Everburning torch.
Lance Asheton, Male Human [Permalink]
Personal [hide]
Description: A 5'10" eastern man, he wears many layers of old clothing at all times. His black hair is heavily combed to the left. His eyes are likewise hazel.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Server business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Server like his father before him.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he's attracted to the pc
Flaws: Ugly, PTSD. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Moonstone (40 gp).
Alex Thornton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. He is tall, broad shouldered and powerfully built. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp.
Heward Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries a battered sickle and tarnished mace as well. His moppish brown hair is in a traditional bowl cut. He has violet eyes.
Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Performer profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: Human compassion; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Racist, Disease, Insomniac. Bonds: Job. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!