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Advanced [show]


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Artistic. Bonds: Job, Military, Family, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Balimaar Wilberforce, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Pink pearl (100 gp).


Social Check DCs


Clerebold Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is unkempt and raggedy. His hazel eyes peer out from beneath his broad green hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Clerebold hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Seamstress.

Motivation: Revenge; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Clayton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Ryley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy tan suit. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he's repulsed by the pc

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Kody Ryley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Giant, Gnome
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the east. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly, Insane, Shy. Bonds: Criminal record, Poor. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Simon Clinton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Violet garnet (600 gp). Hematite (5 gp). Blue sapphire (500 gp). 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Lance Southey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and he perpetually has his halberd ready. His brown hair is long and unkept. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He plays an instrument quite well.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Adventurer. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Lance Southey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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