Drogo Astley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean white cloak covering his clean studded leather. He keeps his long blonde hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Insane, Shy, Impulsive. Bonds: Rich, Family. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Hematite (12 gp). Amethyst (130 gp). Hematite (12 gp).
Rolf Kenley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a large white jacket. He has dyed his greying brown hair a little too much giving a sharp brown color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is a Succubi in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Kody Marston, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his scythe ready. His silver hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Fighting, Logical. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Henry Clive, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Locksmith mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roger Stanford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, brown cloak, and a wedding ring on his left hand. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his mother was called into army service. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: In love, Attractive, Military. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 18000 cp. 1 Half-Plate. 1 Half-Plate.
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