Clerebold Springfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears grey painted combat armor at almost all times. He has wavy brown hair. He is baby faced.
Personality: This man loves music and to teach people music more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He has a crush on the local Mortician.
Ideals: Artistic. Bonds: Rich, Mentor, Attractive. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Lapis lazuli (9 gp). Aquamarine (200 gp).
Peter Langdon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His hair is blonde and curly. He has brown eyes and a red hat with a white feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Peter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Peter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Ideals: Joker, Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Diggory Adley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white clothing when he does not wear armor. His black hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the north, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hubert Cotton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large silver tufts of hair around his ears. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new bricklayer responsibilities is difficult
Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Ernest Trollope, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Job, Criminal record. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Tiger eye turquoise (7 gp). Aquamarine (200 gp). Violet garnet (200 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
