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NPC Generator

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Advanced [show]


John Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Body Guard uniform. He wears his hair in dreadlocks. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

John Enfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills Nature +4, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Star rose quartz (20 gp). Jade (80 gp).


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of northern immigrants he idolized his father. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's father didn't care for him much, and the feeling was mutual. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Shirley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Thomas Paxton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a tight fitting tan shirt and pants. His hair is chestnut and curly. This blue eyed easterner is not easily forgotten.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed. Bonds: Military, Job, Has a crush. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Thomas Paxton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Justin Darlington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. His auburn hair is lengthy. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a wizard, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Darlington, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Bertram Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Bertram Bentham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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