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NPC Generator

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Advanced [show]


Tim Hailey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a red tunic with grey highlights, and long white pants that bunch up around his shoes. His whole body is exceptionally muscular. He sports a long golden beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Mortician like his father before him.

Motivation: Revenge; and wants to open a new tavern

Flaws: Shy. Bonds: Immigrant, Job, Mentor, Military, Enemies. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Tim Hailey, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish chestnut hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Lance was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Fighting. Bonds: Attractive, Nature. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Lance Bradshaw, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Giant, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. Obsidian (4 gp). Golden pearl (120 gp). Jade (120 gp). Emerald (600 gp).


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His long red hair is drawn into a two foot long braid. His eyes are likewise brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father; and doesn't want to be a brewer and was forced into it by his family

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Bertram Barton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Oakes, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 13 years.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Gifted. Bonds: Nature, Mentor, Job, Criminal record. Occupation: Painter

Voice: French accent

Attributes [hide]

Dean Oakes, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Bertram Merton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2400 sp. Smoky quartz (50 gp). Red garnet (90 gp). Tourmaline (90 gp).


Social Check DCs

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