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Advanced [show]


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears baggy yellow pantaloons and a pastel scarf. He has a hunchback. He has a golden handlebar mustache and slicked back golden hair. He has violet eyes and a yellow hat with a pastel feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Trym Dayton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Deep blue spinel (400 gp). Blue quartz (10 gp). Banded agate (10 gp). Deep blue spinel (400 gp).


Social Check DCs


Dustin Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent mother

Ideals: Joker, Optimist, Entrepeneur. Bonds: Family, Criminal record. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Dustin Copeland, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills History +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a brown coat over a white low-cut shirt, and a broad hat upon his head. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist, Fearful. Bonds: Nature, Rich. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Manfred Wilberforce, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Mercenary does. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He became a Mercenary soon after.

Motivation: To be a Bounty Hunter again; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Drogo Tyndall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized black coat, and is pretty ugly. His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, Impulsive. Bonds: Rich. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Gomory Atterton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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