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NPC Generator

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Advanced [show]


Alex Law, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. He wears a deerstalker hat to cover his moderate length red hair. His brown eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tailor soon after.

Motivation: He's looking for his big break; and further expansion of business

Flaws: Depressed. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Tailor

Voice: American accent

Attributes [hide]

Alex Law, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Bertram Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short. His brown eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Bertram was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Military, Family, Rich, Has a crush. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Bertram Palomarez, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 38000 sp.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly. Bonds: Military, Criminal record, Family. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Gerard Palomarez, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Jade (90 gp). Moss agate (9 gp).


Social Check DCs


Manfred Wallace, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His moppish golden hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Shy, Fearful. Bonds: Criminal record, Debt. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Wallace, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1300 sp. Carnelian (30 gp). Golden yellow topaz (900 gp). 7 Acid flasks. 2 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Peter Kensley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly halberds and hammers. He has a long black beard with little hanging trinkets. He has gleaming, smiling hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.

History: He was raised in a desert tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Selfish. Bonds: Criminal record, Nature, Enemies. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Peter Kensley, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 39000 sp.


Social Check DCs

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