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NPC Generator

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Advanced [show]


Jocelyn Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. He has a red handlebar mustache and slicked back red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Jocelyn Ryley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gomory Langley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean tan cloak covering his clean studded leather. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. Cursed with unlife at a very young age, Gomory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Addict, Disease. Bonds: Attractive, Poor. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Langley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20 pp.


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Kyle studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Religious. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Kyle Clare, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theodoric Axton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His brown hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister.

Flaws: Ugly, Emotional, Insane. Bonds: Poor, Family, Mentor. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Theodoric Axton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Trym Kensley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying sister.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Rich, Immigrant. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Kensley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)5 (-3)
Skills Nature +3, Stealth +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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