Adam Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His golden hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adam. He now owns his own business.
Motivation: Wants a kiss; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Depressed. Bonds: Criminal record, Job, Has a crush. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30 pp. 1 Minor magic item.
Gerard Kent, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He carries a battered flail and tarnished falchion as well. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Gerard will drive conversation. He receives visions of the future at random moments
History: Gerard was born with his mother's beautiful face. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 3 (-4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Blue quartz (14 gp). Brown-green garnet (60 gp).
Theodoric Langdon, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long red hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his mother. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Optimist, Fighting. Bonds: Attractive, Adventurer. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Elven, Dwarven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Theodoric Oakes, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has styled his blonde hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north his family was never financially stable. His childhood dream was to be a Sailor, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Sailor again; and expand his business
Flaws: Ugly, Shy. Bonds: Slave, Poor, Job. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp.
Miles Ogden, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a long golden beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a wizard, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting. Bonds: Job, Nature, Mentor, Attractive. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
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