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Advanced [show]


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Mayor, but he got bored and became a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Guardian, Job, Slave. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Alexandre Blankley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Thomas Reid, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears black leather gloves, a black jacket, and tight pants. He has a hunchback. His blonde hair is singed and shortened. His gray eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. He plays an instrument quite well.

History: His father raised him in a mountain cabin. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Has a crush, Family. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Reid, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Clerebold Bentham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in grey turtlenecks beneath a tan coat with pastel slacks. His golden hair is cut jaggedly and amateurishly. He has brown eyes and a grey hat with a tan feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Sensitive. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Bentham, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).


Social Check DCs


Percival Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Percival has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Logical. Flaws: Insane, Disease. Bonds: Guardian, Immigrant, Debt. Occupation: Barber

Voice: German accent

Attributes [hide]

Percival Dudley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Elton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and black tie. His golden hair is cut short. He has green eyes and a yellow hat with a brown feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born in the east his family was never financially stable. He was taken from his home at a very young age. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and marry his sister to traveling adventurers

Ideals: Artistic. Bonds: Criminal record, Family, Poor, Slave. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Gerard Elton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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