Trey Upton, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Mason. He has a black handlebar mustache and slicked back black hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Mason, Trey learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. He has never given up on his painting dream.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Criminal record, Guardian. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 4 (-3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 3200 sp. Rose (60 gp).
Shane Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light brown in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 4 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Military, Immigrant, Family. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp. Golden pearl (100 gp). Rose (70 gp). Red garnet (100 gp).
Rolf Barton, Male Human [Permalink]
Personal [hide]
Description: He wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his auburn hair up in a very large beehive style do. His eyes are green and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle.
Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 18000 cp.
William Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Robert Garrick, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His brown hair is thinning but still full. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Robert hails from a village terrorized by giants. In his 17th year, his parents were killed by a giants raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Revenge; and an old rival family wants him found
Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Family, Enemies. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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