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NPC Generator

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Advanced [show]


Cory Morton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan broad hat and tan clothes. He is an epitome of beauty. With bright white hair and a scraggly beard. He has amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He would like to get married and retire; and he has a crush on the local ruler

Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Cory Morton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 7 (-2)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Heiser, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in earthy colors with a black and yellow handkerchief worn on his right side, marred by beers. His golden hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Clerebold was born in the south. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and to be a masseuse again

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Family. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Clerebold Heiser, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Geoffrey Home, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted, Impeccable. Bonds: Attractive, Family. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Home, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)18 (+4) 15 (+2)11 (+0)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Moss agate (4 gp). Hematite (4 gp). Blue quartz (4 gp).


Social Check DCs


Rolf Clive, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Clive, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Rhodochrosite (15 gp). Freshwater pearl (15 gp). Moonstone (80 gp). Alexandrite (400 gp). 1 Spyglass. 1 Hourglass. 1 Disguise kit. 1 Backpack.


Social Check DCs


Kody Alton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears baggy violet pantaloons and a brown scarf. His silver hair is knotted and matted. His amber eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He got into the Architect business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Disciplined, Philantrophist. Bonds: Job, Criminal record, Slave. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Kody Alton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 11 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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