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NPC Generator

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Don Copeland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. With a patchy brown beard and wild brown hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Shepherd, who enjoyed hunting, Don was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Passionate. Bonds: Immigrant, Nature, Rich, Job. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Don Copeland, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (16 gp). Moss agate (16 gp). 1 Crowbar. 1 Magnifying glass.


Social Check DCs


Reynard Warwick, Male Human [Permalink]

Personal [hide]

Description: An older man who sports blue clothing, slightly heavier than average wear, he is not a threatening figure. He has wavy blonde hair. His fierce blue eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Reynard Warwick, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Solomon Harrington, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His hair is red and very short. His eyes are likewise amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Shy, Depressed. Bonds: Attractive, Job, Enemies, Nature. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Solomon Harrington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Gerard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a brown suit, black shirt, and white tie. His white hair is still thick. He wears a mask on his face.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Performer.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his son

Bonds: Job, In love, Adventurer, Military, Family. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Gerard Radcliffe, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 9 (-1)5 (-3)
Skills Insight +1, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes are amber and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Job, Rich, Immigrant, Family. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Dalton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. 1 Bullseye lantern. 1 Masterwork Artisan’s tools.


Social Check DCs

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