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NPC Generator

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Advanced [show]


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His white hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life.

Ideals: Disciplined. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Guy Addington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Hackney, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business.

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Hackney, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 18 (+4)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Adam Clapham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky red painted plate armor. His brown hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Merchant. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Merchant job and began his own company from there.

Motivation: He would like to get married and retire; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Job, Slave, Religious, Has a crush. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Adam Clapham, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Gerald Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His Stetson hat is riddled with cuts and holes. This green eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Westcott, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, tan cloak. His black hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Artistic. Flaws: Insomniac, Antagonistic, Insane. Bonds: Rich, Has a crush. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Ansley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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