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Advanced [show]


Don Ryland, Male Human [Permalink]

Personal [hide]

Description: This northern man wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His clothes are grease stained in places. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Don was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Don Ryland, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Bloodstone (50 gp). Banded agate (16 gp).


Social Check DCs


Solomon Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, constantly wearing a violet suit, black shirt, and blue tie. Beneath his clothing is a huge mess of scar tissue. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Solomon was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has worked as a Healer like his father before him.

Motivation: To unite with his sister.

Ideals: Fighting. Bonds: Slave, Job, Nature, Family. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Solomon Davenport, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He wears his hair in dreadlocks. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of eastern immigrants he idolized his father. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Family, Rich. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Everard Huckabee, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Jet (100 gp). Red garnet (100 gp).


Social Check DCs


Clerebold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly black, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Religious, Mentor, In love. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Sheldon, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Moonstone (70 gp). Fire opal (1100 gp).


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large pastel jacket. He has auburn hair. He wears crescent spectacles with a black brim.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: To be a Sage again; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Insomniac. Bonds: Poor, Enemies, Adventurer, Immigrant, Job. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Bentley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Terran, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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