Godfrey Winchester, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, pastel shirt, and grey tie. His long chestnut hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world
Ideals: Impeccable. Flaws: Impulsive, PTSD. Bonds: Attractive, Nature. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.
Wymar Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is physically well-built. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves singing and to teach people singing more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He uses money and sex appeal to get what he needs; and doesn't want to be a beggar and was forced into it by his family
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Rich. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Randal Elton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Sailor does. His long blonde hair reaches down to his waist. He has gleaming, smiling violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sailor for hire.
Motivation: To be a Merchant again; and sabotage a competitor
Ideals: Philantrophist, Gifted. Bonds: Job, Military. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Dustin Westbrook, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears blue leather gloves, a blue jacket, and tight pants. His hair is always cut to a buzz. His eyes are gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants revenge against gnolls.
Ideals: Joker. Bonds: Attractive, Enemies, Military, Rich. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
Possessions: 33000 sp.
Lance Marley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, brown, dusty cloak. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Lance took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Gifted. Flaws: Fearful, Mundane. Bonds: Criminal record. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!