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NPC Generator

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Advanced [show]


Justin Winchester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black armored body suit, with a simple brown line shooting up and back down. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Shy, Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Justin Winchester, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 6 (-2)8 (-1)
Skills Medicine +0, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic, Artistic, Logical. Flaws: Mundane. Bonds: Rich, Job. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Tickle, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: John was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Slave, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

John Kendall, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 4 (-3)17 (+3)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 7
Languages Common, Elven, Celestial, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 27000 cp. Red spinel (150 gp).


Social Check DCs


Gunter Compton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his blue robe and has his glaive always slung over his shoulder. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Nature, Rich. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Gunter Compton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Eye agate (14 gp).


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a white and violet robe with the hood down. His red hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bertram was raised in a hard working conservative environment. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Many gnolls want him driven away; and he loathes his own lifestyle

Flaws: Depressed, Impulsive. Bonds: Job, Criminal record, Enemies. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Bertram Norton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)6 (-2) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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