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NPC Generator

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Advanced [show]


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fierce brown eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: The child of a Sculptor, who enjoyed hunting, Robert was taken on many hunting expeditions. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Robert's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: A deep hatred of brigands; and he's repulsed by the pc

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Robert Haley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Anthony Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He keeps his chestnut hair in a pixie cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: Anthony was born in the east. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Anthony Pinkerton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)8 (-1) 7 (-2)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in an above average manner. His brown hair is cut short. He has brown eyes.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful slaver made him what he is. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Wymar Marleigh, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He has moderate length brown hair. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Guard, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Job. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Henry Tatum, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)4 (-3) 8 (-1)13 (+1)
Skills History -1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Impeccable. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Radcliffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -2 / 1d8-4, Grapple +2

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Masterwork Thieves’ tools.


Social Check DCs

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