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Advanced [show]


John Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. His brown hair is matted, messy, and big. He has hazel eyes and a yellow hat with a tan feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of drow

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Religious, Enemies. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

John Bradly, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brown-green garnet (120 gp). Banded agate (16 gp). Brown-green garnet (120 gp).


Social Check DCs


Dustin Darby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are gray.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He became a Animal Trainer soon after.

Motivation: He is unsatisfied with his job; and regain custody of his son

Ideals: Disciplined, Joker, Gifted. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Dustin Darby, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Conrad Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 5 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Opinionated, Impeccable. Bonds: Immigrant, Nature. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Conrad Myerscough, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Blue sapphire (800 gp). Red-brown spinel (50 gp). Malachite (11 gp).


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a slight overbite and is overall scrawny. He wears his white hair up. He has brown eyes and a black hat with a blue feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: Born to a Fortune-teller, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Kyle Barlow, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Patrick Everleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His blonde hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Has a crush, Immigrant. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Patrick Everleigh, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 10000 cp. Rose (30 gp). Obsidian (12 gp). Carnelian (30 gp). 1 Minor magic item.


Social Check DCs

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