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NPC Generator

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Robert Blackwood, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and has the majority of his body covered in plate. His moppish auburn hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. In his 16th year, his parents were killed by a brigands raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Bonds: Adventurer, Family, Enemies. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Robert Blackwood, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)6 (-2) 16 (+3)5 (-3)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Royal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: A powerful wizard made him what he is. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism, Philantrophist. Bonds: Attractive, Mentor, Military. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Don Royal, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Heward Hayley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear tan tank tops with white pants. With a patchy blonde beard and wild blonde hair. He has several tiny opal earrings on each ear.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Barrister profession.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 4 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, In love. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Heward Hayley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 30000 cp. 3 Alchemist’s fire.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears a green costume with the symbols of his god on his torso. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Hunter Brandon, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: Black pearl (200 gp). Deep blue spinel (200 gp). Moss agate (10 gp).


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Bertram Hadlee, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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