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Advanced [show]


Jocelyn Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is long and unkept. His eyes are a pleasant blue.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Jocelyn was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Hedonist. Bonds: Guardian, Job, Criminal record. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Jocelyn Ryley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)4 (-3) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Everard Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Everard was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and an old rival family wants him found

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Everard Deighton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Orc, Giant, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Ernest Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears many layers of old clothing at all times. His small hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a mountains tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Family. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Ernest Skelton, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Clare, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze, and his gloved hand is found clutching a quarterstaff. With bright auburn hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His divine abilities were realized during a raid on his village. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Wymar Clare, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Pink pearl (80 gp). Chalcedony (40 gp). Moonstone (40 gp).


Social Check DCs


Jocelyn Nash, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Nash, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Silver comb with moonstones (300 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs

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