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NPC Generator

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Advanced [show]


Miles Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large yellow mantle and cape that has been intricately interwoven into his blue robe. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Miles Sherwood, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 4 (-3)12 (+1)
Skills Religion +5, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He is physically well-built. He has silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Addict, Racist, Forgetful, Mundane. Bonds: Rich, Debt. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Rodney, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is blonde. His blue eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Impeccable, Optimist. Flaws: Disease. Bonds: Rich. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Richard Mitchell, Male Human Fighter 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theobald Carlton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears his red hair up in a very large beehive style do. This brown eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: To unite with his brother.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Theobald Carlton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 5 (-3)17 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 7
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Shane Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. His white hair is braided into rings. His eyes are a pleasant green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Ugly, Depressed, Fearful. Bonds: Enemies, Criminal record. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Shane Cumberbatch, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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