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NPC Generator

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Advanced [show]


Odo Royston, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His whole body is exceptionally muscular. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are a pleasant amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers.

Ideals: Passionate, Gifted, Logical. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Odo Royston, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Insight +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. With bright brown hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Manfred Gracey, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)7 (-2) 14 (+2)14 (+2)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Hematite (5 gp). Golden yellow topaz (500 gp). Chalcedony (50 gp). 1 Half-Plate.


Social Check DCs


Roger Yorke, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Shy, Fearful. Bonds: Immigrant, Family, Adventurer. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Roger Yorke, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theobald Digby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Animal Trainer. He keeps his long brown hair kept up in a rat tail. His eyes are hazel and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Ugly, Sensitive, Disease. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Theobald Digby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Benson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green tunic with tan highlights, and long violet pants that bunch up around his shoes. He wears a colorful flower in his black hair. He has a dull look in his gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Impeccable, Justice, Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Everard Benson, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs

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