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NPC Generator

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Advanced [show]


Alexandre Southey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a blue suit. His black hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor, Criminal record. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Southey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 13 (+1)15 (+2)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Simon Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a small toy that he constantly fidgets with.

History: Simon was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and further expansion of business

Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Tenley, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a blue top hat and blue clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair down. He is baby faced.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Navigator, Adelard learned a great deal about his mother's area of expertise. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Navigator.

Motivation: To be a Tailor again; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Adelard Coombs, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 15 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His moppish white hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. During his travels, Ernest and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ernest discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ernest fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and human compassion

Ideals: Athletic. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Cornish, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 11 (+0)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Dustin Landon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan broad hat and tan clothes. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Shoemaker, who enjoyed hunting, Dustin was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Dustin Landon, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Rose (70 gp). Red spinel (120 gp).


Social Check DCs

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