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Advanced [show]


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sellsword does, and carries rapiers. His long black hair is drawn into a two foot long braid. His eyes are gray and catlike.

Personality: Eccentric and domineering, Gerard will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He left for the south, certain he would find work there.

Motivation: To be a Barber again; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Fighting, Extrovert, Joker. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Gerard Tinley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Spice Merchant does. He has a long chestnut beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Spice Merchant, Shane learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He has achieved small success as a Spice Merchant.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Justice. Flaws: Insane. Bonds: Job, Poor. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Shane Wilberforce, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Sardonyx (50 gp).


Social Check DCs


Lewis Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Religious. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Lewis Copeland, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Arnold Walpole, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a broad hat to hide his balding. His hazel unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur, Professionalism. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Arnold Walpole, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 6 (-2)11 (+0)
Skills Religion +5, Survival +1
Senses Passive Perception 8
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Aquamarine (300 gp). Aquamarine (300 gp). Smoky quartz (50 gp).


Social Check DCs


Everard Moreno, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His black hair is cut short. His hazel eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Baker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Baker.

Motivation: To be a Shoemaker again; and he has a rivalry with the church that dominates his actions

Flaws: Sensitive. Bonds: Attractive, Job, Religious. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Everard Moreno, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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