Bernard Harper, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His hair is long and blonde with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Bernard and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1900 sp. Rhodochrosite (7 gp). Blue sapphire (600 gp). Golden yellow topaz (500 gp).
Balimaar Richie, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His silver hair is styled in orderly dreadlocks. He has a dull look in his green eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small plains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Wants to raise his children well; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Family, Nature, Criminal record. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: A delicate brass dragon egg (40 gp).
Solomon Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Sold as a small child to a necromancer, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Unemployed job and began his own company from there.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Optimist. Bonds: Attractive, Mentor, Job, Family. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
William Digby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Navigator. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.
History: He got into the Navigator business at a young age. After coming to the age of reason, William took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job
Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Thomas Morton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.
History: Thomas was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1900 sp. Coral (140 gp).
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