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NPC Generator

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Advanced [show]


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in violet turtlenecks beneath a blue coat with white slacks and is in decent physical shape. With a patchy black beard and wild black hair. His hazel eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bookbinder father left him crippled. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Odo Barclay, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 5 (-3)9 (-1)
Skills Investigation +5, Perception -1
Senses Passive Perception 9
Languages Common, Orc, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Insomniac. Bonds: Religious, Rich, Immigrant, Family. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Adelard Brandon, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. Deep blue spinel (800 gp). Moss agate (13 gp). Black pearl (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hugh was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Enemies, Family. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Hugh Hadleigh, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills History +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 70 pp.


Social Check DCs


Simon Easton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue cloak and cross-gartered pastel stockings. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a great chef.

History: Simon hails from a village terrorized by gnolls. After coming to the age of reason, Simon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of gnolls.

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Simon Easton, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His red hair is heavily combed to the left. His eyes are green.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Miles began to lead the lost caravan. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many drow want him driven away

Ideals: Athletic, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Miles Livingstone, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs

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