Everard Rutherford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He became a Cartwright soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 5000 cp. 1 Minor magic item.
Anselm Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears his black hair up. He has a dull look in his amber eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Anselm hails from a village terrorized by orcs. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and revenge
Flaws: Mundane. Bonds: Criminal record, Immigrant, Enemies, Rich. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Hugh Heiser, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is still thick. His eyes are a pleasant green.
Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Map Maker in town.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted from career to career and currently works as a Map Maker.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Flaws: Racist. Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Amethyst (140 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Masterwork Heavy wooden shield.
Frederick Stanford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in tan turtlenecks beneath a blue coat with pastel slacks. He wears his red hair down. His green eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Actor, who enjoyed hunting, Frederick was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.
Motivation: He is greedy; and money/treasure
Flaws: Antagonistic, Addict. Bonds: Religious, Nature, Rich. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Tourmaline (140 gp). Moonstone (50 gp). Onyx (50 gp). 1 Minor magic item.
Bertram Gyula, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He is bristling with hidden weapons, mostly tridents and hammers. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture
Flaws: Shy, Lazy, Disease, Ugly. Bonds: Criminal record, Military. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 sp.
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