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Chad Yardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He very much looks the part of a Masseuse. He has black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves music and to teach people music more than just about anything. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and to be a butcher again

Ideals: Artistic. Bonds: Job, Attractive, Rich, Slave. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Yardley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver pearl (40 gp). Amber (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Hubert Perry, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Logical. Flaws: Depressed, Insane. Bonds: Rich. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Hubert Perry, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries a battered ceremonial dagger and tarnished longbow as well. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Doctor, Arnold learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker, Logical. Flaws: Depressed. Bonds: Job. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Garrick, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Snape, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has auburn hair. His blue eyes peer out from beneath his feathered pastel hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Laborer, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Nature, Job. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Snape, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Trym Digby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His long golden hair is drawn into a two foot long braid. His eyes are gray.

Personality: Eccentric and domineering, Trym will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the ruined castle and found the beat up sickle and armor he uses now. He left for the north, certain he would find work there.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Nature, Has a crush. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Trym Digby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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