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NPC Generator

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Advanced [show]


Raymond Bentley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Pacifist, Impeccable. Bonds: Attractive, Mentor, Religious. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Raymond Bentley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 17 (+3)15 (+2)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp. Deep blue spinel (700 gp).


Social Check DCs


Drogo Churchill, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars and is in decent physical shape. His silver hair is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Religious, Mentor. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Drogo Churchill, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)6 (-2) 11 (+0)7 (-2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Oakley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a slight overbite and is overall scrawny. His golden hair is long and unkept. His fierce hazel eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered south to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Military, Has a crush. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Oakley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp.


Social Check DCs


Raymond Hayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in a clean tan cloak covering his clean studded leather. His black hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Raymond Hayden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. His white hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Disciplined, Logical. Bonds: Attractive, Adventurer, Military. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Vance, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Holy water. 3 Tanglefoot bags. 1 Smokesticks.


Social Check DCs

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