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Advanced [show]


Guy Holton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet armored body suit, with a simple brown line shooting up and back down. He keeps his long red hair kept up in a rat tail. His gray eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Guy has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Pacifist. Flaws: Antagonistic, Disease, Insomniac. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Guy Holton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Charles Cason, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his left side, and he perpetually has his club ready. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Charles Cason, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)16 (+3) 10 (+0)18 (+4)
Skills Stealth +1
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 15000 cp.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the east, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Shy, Mundane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Gerard Birkenhead, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears blue cloth garments or leather armor. His broad hat is riddled with cuts and holes. He has green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Doctor, Patrick learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Ugly, Selfish, PTSD. Bonds: Job. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Patrick Staurheim, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Banded agate (14 gp).


Social Check DCs


Theodoric Soames, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He dresses like a well dressed Mercenary does. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Navigator profession.

History: Born in the east to a Mercenary, Theodoric learned a great deal about his mother's area of expertise. His childhood dream was to be a Navigator, but he was a colossal failure. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Theodoric Soames, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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