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NPC Generator

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Advanced [show]


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small island village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Insane, Insomniac. Bonds: Criminal record, Nature. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Balimaar Mitchell, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)18 (+4) 14 (+2)11 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Giant, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. He has a very tight haircut. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Justice, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Stanley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan tunic with green highlights, and long white pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His hair is black and curly. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Military. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Heward Tattersall, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Alexandrite (800 gp). Black star sapphire (600 gp). Blue sapphire (600 gp). 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Hugh Tenley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His red hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, In love. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Hugh Tenley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears tight fitting clothing which further accentuates his frame. He has a long auburn beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Addict, Impulsive, Racist. Bonds: Attractive, Criminal record. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Graeme, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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