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Advanced [show]


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His black hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Charles Gracey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)4 (-3) 11 (+0)10 (+0)
Skills Investigation -1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Aldous Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He sports a long white beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. Cursed with a spirit at a very young age, Aldous has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the south; and to protect his home

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Rich, Guardian, Job. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Aldous Hadleigh, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)6 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp. 1 Disguise kit.


Social Check DCs


Simon Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and curly. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Simon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Rich, Family, Religious, Nature. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Chester, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 17 (+3)7 (-2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. A miniature golden chest with tiny emeralds lining the top (60 gp). Finely wrought small gold bracelet (60 gp). 1 Average lock. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. He wears his white hair up in a very large beehive style do. He has gleaming, smiling gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Trym Byron, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Shane Stansfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His eyes are brown and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Shane managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Doesn't want to be a Actor and was forced into it by his family.

Flaws: Ugly. Bonds: Criminal record, Family, Rich, Religious. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Shane Stansfield, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Deep green spinel (60 gp). Moss agate (9 gp). Star ruby (1100 gp). Sard (30 gp).


Social Check DCs

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