Frederick Ansley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man prefers to wear white pants and tee shirts. He has a white handlebar mustache and slicked back white hair. He has violet eyes.
Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Ploughman in town.
History: When he was but 7 years old his parents immigrated from the north. Frederick was born on a far northern forest where he grew up under the tutelage of his mother, an expert Ploughman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Extrovert. Flaws: Insane. Bonds: Job, Immigrant, Rich. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. Citrine (60 gp). Blue star sapphire (1200 gp). Hematite (16 gp). 1 Half-Plate.
Roger Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair, when down, is lengthy. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Kyle Bentley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in blue turtlenecks beneath a black coat with grey slacks. His long auburn hair reaches down to his waist. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Kyle Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries falchions. His golden hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.
Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Fighting, Gifted, Justice. Bonds: Attractive, Has a crush, Poor. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Blue quartz (11 gp). Golden yellow topaz (900 gp). Brown-green garnet (110 gp). Obsidian (11 gp). 1 Minor magic item.
Alexandre Tattersall, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Disciplined. Bonds: Immigrant, Military, Adventurer. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. 1 Minor magic item.
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