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NPC Generator

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Advanced [show]


Alex Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. He has gleaming, smiling violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Athletic, Disciplined, Philantrophist, Logical. Bonds: Military, Family. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Alex Gladstone, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Burton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep

Ideals: Optimist. Flaws: Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Burton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Drogo Clapham, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is dressed in earthy colors with a green and brown handkerchief worn on his left side. With bright black hair and a scraggly beard. His thin eyebrows rest above his beady gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he is greedy

Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature, Adventurer, Rich. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Clapham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 19000 cp. 1 Silk rope. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs


William Cotton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears white leather gloves, a white jacket, and tight pants. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His thin eyebrows rest above his beady brown eyes.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Irish accent

Attributes [hide]

William Cotton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Don Morton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted divine powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Adventurer, Slave. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Don Morton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs

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