Chad Barlow, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He sports white clothing, slightly heavier than average wear. He has a hunchback. He has styled his auburn hair well, parting it to the right. He has a dull look in his amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He uses money and sex appeal to get what he needs; and to be a unemployed again
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 sp.
Geoffrey Addington, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and a deep hatred of drow
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 sp.
Charles Barton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his dagger ready. His chestnut hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great joy in being the best Dilettante in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Stylist, but he was a colossal failure. He then took over the family business and is one of the better Dilettante for hire.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Disease. Bonds: Poor, Enemies, Job. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Anselm Thorpe, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, tan cloak. He has a small bristly mustache and wavy white hair. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his father.
History: Born in the west to a Weaver, Anselm learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and many dire rats want him driven away
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Nature, Enemies. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 7
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 9000 sp. Deep blue spinel (700 gp). 1 Minor magic item.
Gunter Badger, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair up in a very large beehive style do. His brown eyes peer out from beneath his Stetson pastel hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Performer soon after.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Philantrophist. Bonds: Job, Military, Nature, Has a crush. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 4 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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