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Advanced [show]


Ernest Breeden, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Ernest studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants his loneliness to end; and wishes to resurrect an old love

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: In love, Has a crush. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Ernest Breeden, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan cloak and cross-gartered yellow stockings. He wears a feathered hat to cover his moderate length silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Anderton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roland Westbrook, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. With bright white hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A strong sense of loyalty to Human people.

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Nature, In love. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Roland Westbrook, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Barney, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Knight. He is physically well-built. His long golden hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Tanner, who enjoyed hunting, Kody was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Bonds: In love, Nature, Adventurer. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Kody Barney, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair up. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Gerald Beitz, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs

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