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Advanced [show]


Clerebold Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is white. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Clerebold Lindsay, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gilbert was born with his mother's beautiful face. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and wants to raise his children well

Ideals: Logical. Bonds: Attractive, Adventurer, Enemies, Family, Job. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Gilbert Compton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 16 (+3)17 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. Fire opal (900 gp). 1 Darkwood Shield. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: A powerful slaver made him what he is. His childhood dream was to be a Layabout, but he was a colossal failure. He has worked as a Slave Trader like his father before him.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Mentor, Job. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

John Heiser, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Royston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a blue suit. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heward was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Attractive. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Heward Royston, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 16 (+3)18 (+4)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Moss agate (10 gp). Coral (80 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Adam Harrington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with green socks and a vest with buckled shoes. His auburn hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Adam hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Professionalism, Fighting. Bonds: Enemies, Adventurer, Job. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Harrington, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 9 (-1)8 (-1)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Rose (70 gp). 1 Everburning torch. 3 Acid flasks.


Social Check DCs

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