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Advanced [show]


Alex Garrick, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.

History: The child of a Carter, who enjoyed hunting, Alex was taken on many hunting expeditions. He worked as a nervous Bowyer and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and sabotage a competitor

Ideals: Justice. Bonds: Rich, Attractive, Job, Nature. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Alex Garrick, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: To reunite with his absent father; and doesn't want to be a architect and was forced into it by his family

Ideals: Joker, Logical. Bonds: Attractive, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Trym Garfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Sharps, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He dresses like a well dressed Soapmaker does, and his gloved hand is found clutching a sickle. He has a small bristly mustache and wavy brown hair. His eyes are likewise gray.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Sharps, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. Black velvet mask with numerous citrines (120 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Patrick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His black hair is knotted and matted. This violet eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Shoemaker like his mother before him.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Patrick Hayhurst, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 10 (+0)18 (+4)
Skills Nature +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Abram, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown armored body suit, with a simple grey line shooting up and back down. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Sailor

Voice: French accent

Attributes [hide]

Lewis Abram, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 23000 cp. Azurite (15 gp).


Social Check DCs

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