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Advanced [show]


Conrad Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly clubs and crossbows. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Racist. Bonds: Criminal record, Attractive, Mentor. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Conrad Marley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp).


Social Check DCs


Reynard Sharps, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Reynard Sharps, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His long red hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Painter business at a young age. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Beitz, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)8 (-1) 12 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a tan suit. He sports a flattop hair cut. His brown eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Slave, Job. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Gerard Tindall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Jade (120 gp).


Social Check DCs


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his hair in dreadlocks. This green eyed westerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family.

Ideals: Artistic, Athletic. Flaws: Mundane. Bonds: Rich, Family, Nature. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Addington, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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