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NPC Generator

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Advanced [show]


Patrick Wellington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a green coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He has a hunchback. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Patrick hails from a village terrorized by giants. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Many giants want him driven away; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Wellington, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Geoffrey Sydney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with brown lining and desert motifs, he is not a threatening figure. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: Geoffrey was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Family, Job. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Sydney, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. 1 Half-Plate.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky grey painted plate armor. His hair is golden and curly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Gerald Shirley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Henry Charlton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his silver hair in a flapper bob. His eyes are likewise green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Henry was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Terse, Fearful, Antagonistic, Impulsive. Bonds: Job. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Henry Charlton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 5 (-3)13 (+1)
Skills History +3, Medicine -1
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. Banded agate (10 gp). Carnelian (40 gp). Blue quartz (10 gp). Red garnet (150 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Leighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His red hair and beard is wavy and long. This violet eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He would like to get married and retire; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Joker, Logical. Flaws: Secretive. Bonds: Poor, Job, Has a crush. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Bernard Leighton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 11000 sp. Silver ewer (70 gp). Solid gold idol (1100 gp).


Social Check DCs

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