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NPC Generator

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Advanced [show]


Adam Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Adam was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic. Bonds: Job, Rich, Slave, Adventurer. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Adam Peyton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Denholm, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a pastel and grey handkerchief worn on his right side. His red hair is heavily combed to the right. He has hazel eyes and a pastel hat with a grey feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is wracked by social anxiety; and to end his boredom

Ideals: Logical. Flaws: Mundane, Addict, Fearful. Bonds: Has a crush. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Randal Denholm, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is cut short. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Alexandre hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and money/treasure

Ideals: Opinionated. Bonds: Attractive, Enemies, Rich. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Alexandre Huxley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He struck the Map Maker job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a ruler again

Ideals: Opinionated, Entrepeneur. Bonds: Job, Immigrant, Enemies. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Trey Ansley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. He wears a Stetson hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Barber business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Fearful. Bonds: Family, Job, Religious. Occupation: Barber

Voice: Stutters

Attributes [hide]

Trym Wallace, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)16 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Auran, Terran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. Carnelian (70 gp).


Social Check DCs

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